Smart Mission Briefing

Hands off. Game on.
Our Smart Mission Briefing makes it easier to get the most out of your 30+ CyberBlast Pro game formats. Triggered by the push of a single button in your briefing room, your Smart Mission Briefing media player will automatically display a video outlining the rules of the upcoming game directly after your standard briefing video.
After watching the explanation video, players enter the arena with confident knowledge of the mission objective, dramatically decreasing player learning curves.
Additionally, your staff will appreciate the ease of the seamless video explanation of the selected game format.

What does Smart Mission Briefing bring to your laser tag attraction?
Make the Most of Your Game Formats
Looking to run more than just team or free for all games? Your staff can seamlessly make sure the correct breifing video is played every time, boosting player understanding and enjoyment of your 30+ game formats.
Create Repeat Players
Unforgettable new missions lead to loyal repeat customers. Keep them coming back again and again.
One Button Start
Start your entire game – standard briefing video, mission briefing video, vests, music, an arena effect – all with the push of a single button mounted on the inside of your briefing room.
VIP Special Game Format Nights
Themed players nights can bring in extra revenue and create awareness for special mission formats.
New laser tag game types can be difficult to explain to beginner or even intermediate laser tag players. The arena’s game master is left to explain all the rules to each group, and he or she often provides a less than enthusiastic delivery. This leads to confusion during play, and minimizes the chance players will have the desire for repeat play. It’s no wonder that most laser tag centers report using only the most basic Team or Free For All Game formats.
Standard Free For All and Team games become repetitive over time, especially for frequent players. We have over 30 pre-programmed game formats, allow with a built format editor allowing you to build out your own games. Let Smart Mission Briefing work for your arena and watch excited players come back again and again to play different missions.
Special Mission Laser Tag Game Formats
Team Game
This is the standard team game, with points awarded for tagging other players, tagging the base, and tagging elements throughout the arena. Players and elements will be deactivated with a single shot. You must continue to tag the opposing base for 6 seconds to score the bonus. When you have been hit, find some cover; you will automatically reactivate in 5 seconds.
Free For All
This is the standard free for all format. Tag any target, player, and base in the arena to earn points. The player with the most points when time expires wins the game.
Team Stealth
This is the standard team game, with points awarded for tagging other players, tagging the base, and tagging elements throughout the arena. Your pack lights will be off, so it will be harder to spot/identify your opponents; move carefully. Players and elements will be deactivated with a single shot. You must continue to tag the opposing base for 6 seconds to score the bonus. When you have been hit, find some cover; you will automatically reactivate in 5 seconds.
Free For All Stealth
This is the standard free for all format. Your pack lights will be off, so it will be harder to spot your opponents; move carefully. Tag any target, player, and base in the arena to earn points. The player with the most points when time expires wins the game.
Birthday Free For All
This is a free for all format for first-time or younger players. Rapid fire is enabled. Tag any target, player, and base in the arena to earn points. The player with the most points when time expires wins the game. Special powerups are disabled, bases can be destroyed in one hit, and a special birthday role can be set to give double-points and a play the birthday song to a special player.
Birthday Teams
This is a team format for first-time or younger players. Rapid fire is enabled. Tag any target, player, and base of the opposite teams’ color to earn points. The team with the most points when time expires wins the game. Special power ups are disabled, bases can be destroyed in one hit, and a special birthday role can be set to give double-points and a play the birthday song to a special player.
Search & Destroy
A free for all game in which the mission is to find the red targets and tag them for 1000 points. Every one minute 4 targets at random will be activated. You can still earn points by tagging other players & the base stations.
Capture The Flag
Retrieve the opponent’s flag and return it to your base safely. Take the opponents flag by tagging their base. While carrying the flag, you can pass it to a teammate by tagging them. Finally tag your own base to capture the flag. If you’re tagged while carrying the flag it returns to its base. The first team to retrieve 3 flags wins the game.
Rabbit
Similar to Juggernaut from many First-Person-Shooter games. Thirty seconds into the game, one player will be randomly chosen to be the rabbit. The rabbit earns 25 points per second as long as they are not hit. Once they are hit, the player who tagged them becomes the next rabbit. An inactivity timer will choose a new rabbit if the rabbit sits inactive for too long. The rabbit’s vest will turn white, while the other players’ vests will be green.
Dracula
A Halloween themed game format in which one player is converted to Dracula as the game begins, turning their vest red. The remaining humans will be blue. As soon as a human is hit by Dracula, their vest turns red and they become Dracula as well. Every 5 seconds, a survival bonus is awarded to each remaining Human. The final Human is awarded a 10,000 point bonus, all but ensuring their victory. Once all players have been converted, the game is over.
Domination
A team format with a focus on the targets in the arena. Every target & element in the arena is capturable. At the beginning of the game each target will be white. As soon as a target is tagged, it will turn to the color of the player who tagged it. There is a 5 second ‘reset timer’ where a target that was just captured cannot be stolen. After this timer, any other player can take the target. Every 5 seconds, earn 50 bonus points for each target you currently control.
Hot Potato
Similar to the playground game - you don't want to get stuck with the hot potato. All players start the game blue with 20,000 points. After a 30 second timer, one player will turn red and begin losing 50 points per second. If you've got the hot potato (a red vest) your goal is to quickly tag another player to pass it to them and stop losing points.
Base Respawn
An old-school team format popular with die-hard laser tag players. Every time you are hit, you will remain deactivated until you return to your base station. Simply walk in front of your base station and your vest will reactivate. This format places a premium on destroying the opponents base, as you cannot just stand in front of the base and tag it repeatedly without any consequence for being hit.
Base Respawn Free For All
A free for all format that will be familiar to video game players. Each time a player is hit, they must return to one of the base stations to respawn. Until returning to one of the stations, you will not be tagged, or be able to tag any other players
FFA Respawn
A free for all format with variable spawn points. Each time a player is hit, they must return to any of the element respawn stations around the arena. Until returning to one of the stations, you will not be tagged, or be able to tag any other players.
Free For All Fire
A free for all game with a special bonus weapon. After tagging three players in a row, you will be powered up with rapid fire until the next time you are tagged. The rapid fire bonus is extremely powerful, so be careful not to allow your opponents to earn it.
Team Fire
A team game with special bonus weapon. After tagging three players in a row, you will be powered up with rapid fire until the next time you are tagged. The rapid fire bonus is extremely powerful, so be careful not to allow your opponents to earn it.
VIP
A game with a special emphasis on teamwork. Before the game begins, you must use the Player Tab under Game Menu to designate one player on each team to be the VIP. The VIP only has 9 lives, and 100 shots of a slow-firing weapon. They also receive 2 shields, which provide temporary invulnerability. Each other player is a guard, with 20 lives and fast-firing weapons. If your team’s VIP is eliminated your team loses. The team whose VIP survives the longest wins the game.
Oddball
A free for all game based on popular FPS games. Every 60 seconds, an element is randomly chosen to hold the next oddball (indicated by a white glow). The first player to tag this element gains the oddball, and their vest turns white. While holding the oddball, you earn 50 points per second. Tag the player who holds the oddball to take it. Every 60 seconds, the oddball is dropped and another element is randomly chosen to hold the next oddball.
Snipers FFA
The snipers game format is for experts only- you’re shot rate is reduced to 1 shot per second, so take careful aim. Downtime is also increased, so take care not to move through exposed areas. Points are awarded for tagging other players, tagging the base, and tagging elements throughout the arena. Extra points awarded for chest and back hits.
Team Snipers
The snipers game format is for experts only- you’re shot rate is reduced to 1 shot per second, so take careful aim. Downtime is also increased, so take care not to move through exposed areas. Points are awarded for tagging other players, tagging the base, and tagging elements throughout the arena. Extra points awarded for chest and back hits.
Survivor
A team-based game modeled after the reality tv show. After a 3 minutes safe period, one player is eliminated from the losing team every minute. As with all elimination-based games, this game is best reserved for all-you-can play sessions, member nights, or corporate events, so that the first few players eliminated do not feel cheated.
Progressive Elimination
A free-for-all game in which the lowest score is eliminated every minute. This is a fun active game type that discourages passive players from trying to hide, which can sometimes happen in a standard elimination game type.
Zombies
This is a Free For All Game. Work as a group or on your own. It’s up to you. Each player begins the game as a blue survivor. Soon after the game starts, the zombie outbreak begins. Any survivor who has been hit by a zombie will become infected. Zombies fire more slowly, but they also earn a bonus for each player infected. Survive as long as possible to earn bonus points. The last survivor of each round earns 10,000 points. Once all survivors have been turned, a new round begins. The player with the most points when time expires wins the game.
King of the Hill
Modeled after a game format popular in most online video games. The object of the game is to capture and hold the hill, which will be one of the Cyber Bases in the arena. Tag the white base to take control of it. Points are awarded for every second the case in controlled. Every 1 minutes, a Base will be randomly chosen to be the new hill, accompanied by an announcement over the arena speakers.
Elimination
Traditional elimination game popular with skilled players. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. Outlast the opposition to win.
Team Elimination
Traditional elimination game popular with skilled players. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last team to have a player standing wins the game.
Stealth Elimination
A special stealthy elimination game popular with skilled players. Your pack lights are off, so you can move through the arena undetected. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. Outlast the opposition to win.
Stealth Team Elimination
A special elimination game popular with skilled players. Your pack lights will be off, so team communication is critical. The shot rate is slowed to 2 shots per seconds to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last team to have a player standing wins the game.
Borg
A shared lives team game. Each team begins the game with a shared pool of 200 lives. Each time a player from that team is shut down, one life is lost from the pool. The last team with lived remaining wins the game.
Discovery
A Free For All format with a focus on the targets in the arena. The goal of the game is to find every target, element, and base throughout the arena. If you are able to find all of the targets, you'll receive a large bonus, giving you the edge over the rest of the field.
Time Trial
A variant on the Discovery format. This game is for solo play, or with a small group. Each player’s score continues to drop until they find and blast all of the devices inside the arena. This game ends when everything has been hit, and a score is assigned based on time remaining.