Hands Off. Game On.

Let the video player explain each mission in depth as players watch and learn.

The Smart Mission Briefing is triggered by touching a fool-proof button in your briefing room. After watching the short explainer video, players enter the arena with confident knowledge of the mission objective. Smart Mission Briefing dramatically decreases laser tag players’ learning curves. Experience the game like never before!

Exciting new game Formats

Zombies, Dracula, Oddball, Domination, Stealth, Rapid Fire, Capture The Flag & more...

One button
start

Start the game with one simple touch of a button mounted on the inside of your briefing room.

create repeat players

Unforgettable new mission lead to loyal repeat customers. Keep them coming back again and again.

vip special game format nights

Themed players nights can bring in extra revenue and create awareness for special mission formats.

New laser tag game types can be difficult to explain to beginner or even intermediate laser tag players. The arena’s game master is left to explain all the rules to each group, and he or she often provides a less than enthusiastic delivery. This leads to confusion during play, and minimizes the chance players will have the desire for repeat play. It’s no wonder that most laser tag centers report using only the most basic Team or Free For All Game formats.

"Smart Mission Briefing is the solution to actually make use of the incredible game variety in the Cyberblast system, and give your customers a new experience every time."

Standard Free For All and Team Games become repetitive over time, especially for frequent players. We release up to 5 new game formats per year. Some of these include: ZOMBIES, KING OF THE HILL, ODDBALL, DOMINATION & more. Let Smart Mission Briefing work for your arena and watch excited players come back again and again to play different missions.

Cyberweb players can badge right in on their vest to earn achievements and hack the game!

Cyberblast Laser Tag Play in Fun Zone Mauritius Island.

Special Mission Laser Tag Game Formats

FREE FOR ALL Its every player for themselves. Tag any target, player, and base in the arena to earn points. Bases are worth 1500, Elements are worth 500 and Targets are worth 100. Tag the front and the back of the vest for 200, or the shoulder and phaser for 100. The player with the most points when time expires wins the game.

SEARCH AND DESTROY Your mission is to find the red targets and tag them for 1000 points before your opponents find them. Every minute 4 Targets at random will be activated.

CAPTURE THE FLAG Retrieve the opponent’s flag and return it to your base safely. Take the opponents flag by tagging their base. While carrying the flag, you can pass it to a teammate by tagging them. Finally tag your own base to capture the flag. If you’re tagged while carrying the flag it returns to its base. The first team to retrieve 3 flags wins the game.

RABBIT Every player for themselves with a special bonus. Soon after the game begins, one player will be chosen at random to be the rabbit of the arena. If you are selected, your vest will turn white and your lights will flash rapidly; other players will stay green. As long as you remain the rabbit, you will earn a bonus every second. You’ll also get a special burst fire weapon. If you are hit, the player who tagged you will become the next rabbit. The player with the most points when time expires wins the game.

DRACULA One player will be selected to be Dracula, turning red and gaining an infectious shot. As soon as Dracula tags another player, they are converted to a vampire, also turning red. Stay human for as long as possible to earn the survival bonus. The last surviving human wins the game, which ends when the last player has been turned.

DOMINATION Everything in the arena in white is capturable. Tag any device to capture it and convert it to your color. After 5 seconds, other teams can tag your devices to take them back. Every 5 seconds, you receive bonus points for each device you control. Work as a team to control the arena, score the most points, and win the game.

BASE RESPAWN Also known as Retro Laser Tag. Instead of automatically reactivating, you must return to your base every time you are hit to respawn. Use your elusiveness to reach and destroy the opponent’s base before they tag you. The team with the most points when time expires wins the game.

FREE FOR ALL BASE RESPAWN Also known as Retro Laser Tag. Instead of automatically reactivating, you must return to any base every time you are hit to respawn. Use your elusiveness to stay alive as long as possible. The player with the most points when time expires wins the game.

TEAM FIRE Adds a special bonus weapon to the standard game. Tag three players in a row to earn a rapid firing laser weapon until the next time you are tagged. The rapid fire bonus is extremely powerful, so be careful not to allow your opponents to earn it. The team with the most points when time expires wins the game.

FREE FOR ALL FIRE. Adds a special bonus weapon to the standard game. Tag three players in a row to earn a rapid firing laser weapon until the next time you are tagged. The rapid fire bonus is extremely powerful, so be careful not to allow your opponents to earn it. The player with the most points when time expires wins the game.

VIP. Protect your VIP. Each team is filled with guards and one VIP. The VIP only has 10 lives, and 100 shots of a slow-firing weapon. Their center lights flash white instead of the normal team color. They also receive 2 shields, which provide temporary invulnerability. Each other player is a guard, with 20 lives and fast-firing weapons. If your team’s VIP is the last one still alive, your team wins.

ODDBALL. Every 60 seconds, an element is randomly chosen to hold the next oddball, indicated by a white glow. The first player to tag this element gains the oddball, and their vest turns white. While holding the oddball, you earn 50 points per second. Your weapon changes to a short-range shot that hits anyone in front of you. Tag the player who holds the oddball to take it. Every 60 seconds, the oddball is dropped and another target is randomly chosen to hold the next oddball. The player with the most points when time expires wins the game.

TEAM SNIPERS. This is a more difficult version of team game that rewards accuracy and careful play. Your shot rate is reduced to 1 shot per second, so take careful aim. Downtime is also increased, so take care not to move through exposed areas. Points are awarded for tagging other players, the base, and elements throughout the arena. The team with the most points when time expires wins the game.

SNIPERS FREE FOR ALL. The snipers game format is for experts only- your shot rate is reduced to 1 shot per second, so take careful aim. Downtime is also increased, so take care not to move through exposed areas. Points are awarded for tagging other players, tagging the bases, and tagging elements throughout the arena. Extra points awarded for chest and back hits. The player with the most points when time expires wins the game.

ZOMBIES. This is a Free For All Game. Work as a group or on your own. It’s up to you. Each player begins the game as a blue survivor. Soon after the game starts, the zombie outbreak begins. Any survivor who has been hit by a zombie will become infected. Zombies fire more slowly, but they also earn a bonus for each player infected. Survive as long as possible to earn bonus points. The last survivor of each round earns 10,000 points. Once all survivors have been turned, a new round begins. The player with the most points when time expires wins the game.

KING OF THE HILL. Capture and hold the hill! Every minute a Base will be chosen as the new hill, glowing white. Tag the white base 3 times to take control of it. After you capture the hill, defend it from your opponents and get ready to move on to the next hill. Points are awarded for every second the base is controlled. While you are the King of the Hill you get an enhanced shot rate. The team with the most points when time expires wins the game.

RAPID FORMAT FREE FOR ALL. This is a simplified free for all format, with only the basic blaster on rapid fire (no shields, photons, or laser bursts). Tag any target, player, or base in the arena to earn points. The player with the most points when time expires wins the game.

TEAM RAPID FORMAT. This is a simplified Team Game format, with only the basic blaster on rapid fire (no shields, photons, or laser bursts). Tag any target, player, or base in the arena to earn points. The team with the most points when time expires wins the game.

PROGRESSIVE ELIMINATION A free-for-all game in which the lowest score is eliminated every ute. This is a fun active game type that discourages passive players from trying to hide. Make sure to ta g players, targets, and bases or you might be the next one out.

MISSION OBJECTIVE SURVIVOR. A cooperative team based game. After a 3 minute safe period, one player is randomly chosen and eliminated from the losing team every minute. Every moment counts! Get as many points as possible to ensure you are not on the losing side.

FREE FOR ALL STEALTH ELIMINATION. A traditional elimination game popular with no vest lights. Minimizing sound and laser lights is critical, as your vest lights will no longer give away your position. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last player standing wins the game.

FREE FOR ALL STEALTH. A traditional game with no vest lights. Minimizing sound and laser lights is critical, as your vest lights will no longer give away your position. The shot rate is slowed to 2 shots per second to reward marksmanship. The player with the most points when time expires wins the game.

TEAM STEALTH. A traditional game with no vest lights. Minimizing sound and laser lights is critical, as your vest lights will no longer give away your position. The shot rate is slowed to 2 shots per second to reward marksmanship. The team with the most points when time expires wins the game.

STEALTH TEAM ELIMINATION. A traditional elimination game popular with no vest lights. Minimizing sound and laser lights is critical, as your vest lights will no longer give away your position. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last team to have a player standing wins the game.

FREE FOR ALL ELIMINATION A free-for-all game in which the lowest score is eliminated every minute. This is a fun active game type that discourages passive players from trying to hide. Make sure to tag players, targets, and bases or you might be the next one out.

TEAM ELIMINATION A traditional elimination game popular with skilled players. The shot rate is slowed to 2 shots per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last team to have a player standing wins the game.

HOT POTATO. Free for all game where you don’t want to get stuck with the hot potato. All players start the game blue with 20,000 points. After a 30 second timer, one player will turn red and begin losing 50 points per second. If you’ve got the hot potato (a red vest) your goal is to quickly tag another player and pass it to them to stop losing points. The player with the most points when time expires wins the game.